Hi, it’s nice to meet you.

I'm an illustrator interested in all things fantasy, gothic, and dark. I'm looking for work in book covers, board games and TTRPGs.

I worked as general artist, with a focus on UI and illustration, in the games industry for six years after graduating from Seneca College's Game Art and Animation program in 2015. My experience working in a small team has given me a wide skill-set and a thorough understanding of every step of game and software production.

Let's talk! Send me an email at hannahelizabetharts@gmail.com

Experience

Lead Artist and UI Designer, StarBlox Inc

Seed Interactive, Nintendo Switch -- 2020

  •    Researched and created concepts to determine the art direction
  •    Designed the UX and created assets for the UI in Illustrator and Photoshop
  •    Built and animated the UI in Unity for Nintendo Switch
  •    Directed artists to create assets in a consistent style

Lead Artist and UI Designer, Water Operator Training Software and iBook for Confederation College

Seed Interactive, Mobile Training Software — 2019

  •    Designed the art direction to suit the target audience and the technical requirements of mobile devices
  •    Directing artists to create assets in a consistent style
  •    Designed the UX and created assets for the UI
  •    Setting up and animating the UI in Unity

UI Designer, Sky Warriors

Seed Interactive, Motion Chair Arcade Game — Unreleased

  •    Designed the UX to guide the user into their first motion chair experience
  •    Determined the visual style for the UI
  •    Setting up and animating the UI in Unity

UI Designer and 3D Artist, Skies of Fury DX

Seed Interactive, Nintendo Switch — 2018

  •    Created and animated 3D assets for the UI style
  •    Re-designed the original mobile game UI to suit the Nintendo Switch console

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Education

Honours Graduate of Game Art and Animation

Seneca College - 2015